Mercenaries
Jul 2, 2013 0:01:26 GMT
Post by Admin on Jul 2, 2013 0:01:26 GMT
For Reference. These are the mercenary groups that can be purchased through Market Town. They are hired until the employer wins or is defeated and they expect half pay upon signing the contract and the other half upon completion. Price factors in living expenses. There are other mercenary groups out in Market Town that may have already been employed or refuse employment from you.
-Silver Helms: A Veteran company that has been in active combat recently. They have fought in the Disputed Lands of Essos on the side of Myr, now that their contract is done they have followed the scent of war and come to Market Town to ratify a contract.
They wear baggy white trousers, steel armor polished to a silver sheen, and conical silver helms with white horse hair crests. They throw javelins at range and switch to short swords for close range combat.
Leader: Mithrax Unit Strength: 100 small sword/ javelin wielders
COST: 600 gold (3 Wealth) + 1 power (Upgraded Weapons: small sword)
STATS: AR: 4, Armor Penalty -2, Bulk 1, Fighting Damage: Athletics +3
Fighting 4, Endurance 4, Athletics 3
DISCIPLINE MODIFIER +0 (Has resolve of standard infantry)
Upon victory the Silver Helms will loot the bodies of their defeated foes.
-Thousand Named Sons: A company of ‘Unsullied’ eunuchs originally from Astapor. In their twenty five years of service this unit has made the rounds from Slaver’s Bay to the Disputed Lands. While they may be an elite group they are aged with the youngest among them being 40 and the oldest being rumored to be close 70. They once numbered 600 but only roughly 200 remain.
They wear scale armor as well as a spiked plate helm. They fight side by side using a slow moving phalanx.
Leader: Master Vos Unit Strength: 200 Elite spear wielders
COST: 1200 gold (6 Wealth) + 2 power (Unique weapon: Long spear)
STATS: AR: 4, Armor Penalty -2, Bulk 2, Fighting Damage: Athletics +1 (Reach)
Fighting 5, Endurance 3, Athletics: 4
DISCIPLINE MODIFIER -3 (Unlikely to run from combat)
The Thousand Named Sons will not loot the bodies of their defeated foes
-Yellowhorn’s Mane: A ragtag group of Riverlands cutthroats turned mercenary company. They are relatively new to the business and are untested.
Leader: Yellowhorn Unit Strength: 100 mixed swords and axes
COST: 200 gold (1 wealth) +1 power
STATS: AR 4, Armor Penalty -2, Bulk 1, Fighting Damage: Athletics+1
Fighting 3, Endurance 2, Athletics 2
DISCIPLINE MODIFIER +3 (Might run if things aren’t looking good)
Upon victory they will loot the bodies of their defeated foes
-Elk Company: A knight trained long sword division that fought against the Mountain Clans under House Arryn’s employ. A recent falling out had the company on hard times until hints of war brought them to Market Town looking for employment.
Elk Company fights under the banner of a massive Elk Hound, they have two such hounds that fight alongside the company.
Leader: Ser Brampton Unit Strength: 100 trained long sword infantry
COST: 400 gold (2 wealth) +1 power
STATS: AR 4 Armor Penalty -2, Bulk 1, Fighting Damage: Athletics +1
Fighting 3, Endurance 3, Athletics 3
DISCIPLINE MODIFIER +3 (Might run if things aren’t looking good)
We bought all 4 of them.
-Silver Helms: A Veteran company that has been in active combat recently. They have fought in the Disputed Lands of Essos on the side of Myr, now that their contract is done they have followed the scent of war and come to Market Town to ratify a contract.
They wear baggy white trousers, steel armor polished to a silver sheen, and conical silver helms with white horse hair crests. They throw javelins at range and switch to short swords for close range combat.
Leader: Mithrax Unit Strength: 100 small sword/ javelin wielders
COST: 600 gold (3 Wealth) + 1 power (Upgraded Weapons: small sword)
STATS: AR: 4, Armor Penalty -2, Bulk 1, Fighting Damage: Athletics +3
Fighting 4, Endurance 4, Athletics 3
DISCIPLINE MODIFIER +0 (Has resolve of standard infantry)
Upon victory the Silver Helms will loot the bodies of their defeated foes.
-Thousand Named Sons: A company of ‘Unsullied’ eunuchs originally from Astapor. In their twenty five years of service this unit has made the rounds from Slaver’s Bay to the Disputed Lands. While they may be an elite group they are aged with the youngest among them being 40 and the oldest being rumored to be close 70. They once numbered 600 but only roughly 200 remain.
They wear scale armor as well as a spiked plate helm. They fight side by side using a slow moving phalanx.
Leader: Master Vos Unit Strength: 200 Elite spear wielders
COST: 1200 gold (6 Wealth) + 2 power (Unique weapon: Long spear)
STATS: AR: 4, Armor Penalty -2, Bulk 2, Fighting Damage: Athletics +1 (Reach)
Fighting 5, Endurance 3, Athletics: 4
DISCIPLINE MODIFIER -3 (Unlikely to run from combat)
The Thousand Named Sons will not loot the bodies of their defeated foes
-Yellowhorn’s Mane: A ragtag group of Riverlands cutthroats turned mercenary company. They are relatively new to the business and are untested.
Leader: Yellowhorn Unit Strength: 100 mixed swords and axes
COST: 200 gold (1 wealth) +1 power
STATS: AR 4, Armor Penalty -2, Bulk 1, Fighting Damage: Athletics+1
Fighting 3, Endurance 2, Athletics 2
DISCIPLINE MODIFIER +3 (Might run if things aren’t looking good)
Upon victory they will loot the bodies of their defeated foes
-Elk Company: A knight trained long sword division that fought against the Mountain Clans under House Arryn’s employ. A recent falling out had the company on hard times until hints of war brought them to Market Town looking for employment.
Elk Company fights under the banner of a massive Elk Hound, they have two such hounds that fight alongside the company.
Leader: Ser Brampton Unit Strength: 100 trained long sword infantry
COST: 400 gold (2 wealth) +1 power
STATS: AR 4 Armor Penalty -2, Bulk 1, Fighting Damage: Athletics +1
Fighting 3, Endurance 3, Athletics 3
DISCIPLINE MODIFIER +3 (Might run if things aren’t looking good)
We bought all 4 of them.